After a few collaborative projects I wanted to make a game almost entirely on my own. The Lighthouse Keeper's Treasure evolved out of an idea to try and make an approachable short-form game that non-gamers could enjoy. Although that original plan didn't come to fruition (play-testing with in-laws was particularly humbling) I did manage to create an atmospheric and relaxing experinece, with a beautiful day/night cycle. I developed this game using Unity.
Design Tim Waskett Game play programming Tim Waskett 3D modelling Tim Waskett Purchased assets Music Matthew Tucciarone Sound effects freesound.orgHome Back