Tim Waskett
Hobbyist game developer

My games




I've been making games in my free time since 2010. Nowadays I use the Unity game engine but started by coding native Android games. I consider myself a designer-programmer and have made a number of games both on my own and as a collaboration. In particular, I have led several projects in the Gamkedo club and contributed to many more.

Although I specialise in coding, I also created many of the 3D art assets you'll see in my more recent games, using Blender. While not as proficient at art as I am at coding, I enjoy it nonetheless. I am very much enjoying learning how to animate my 3D models, so my future games will include much more 'character', hopefully. Say hello on Twitter, or visit my itch.io page.

Other games I've worked on